A highly recommended starting point is: in Rhino > Menus > Help > Learn Rhino > Open Level 1 Training Manual While not the solution you’re looking for, and a little “messy” (as you say) the commands are named the same and the icons are similar. Typing the commands works well enough. The Tutorial Models are quite good to play with, and relate to the Training Manuals 1 and 2. Lots of good help on this forum when/if you get stuck!
On a more philosophical note for the good folks at McNeel: pointing people to a good starting point is a definite area of improvement. Simply put, new users are often lost amid the flood of resources.
For example: If a new user follows the command hierarchy above, but instead chooses first item “Getting Started” – which seems natural for someone, you know getting started – the new user is directed to a bewildering page of hotlinks to resources and command descriptions. This page is useful for someone who is looking to “Learn Even More”, but not as a Start Here resource it seems. I suppose it’s probably too late now, but, even as a Mac person, I would have preferred that the Mac version UI of Rhino be VERY SIMILAR tho the Windows version.
Rhino 5 for Mac & Windows. Rhino 5 for Mac & Rhino 5 for Windows are not the same. Check out the differences. Rhino At The Core. The Industry Standard NURBS engine comes to macOS. Right At Home. A native application that feels familiar to both Apple users &. Rhino for Mac or Rhinoceros (typically abbreviated Rhino, or Rhino3D) is a commercial 3D computer graphics and computer-aided design (CAD) application software developed by Robert McNeel & Associates, an American, privately-held, employee-owned company founded in 1980.
For people who have been brought up on the Windows version that want to move to the Mac platform, having to relearn the Mac version is cumbersome. Autodesk tried to Mac ify their Autocad for Mac, and pretty much made it unusable for those who have been using the Windows version. I’ve started using the Rhino tutorials and am having to use the Windows version and, as time allows, try and interpret the training with the Mac interface. I think you will cut a much bigger pice of cake if you add both GUI’s to both mac and PC version. I know no designer who is not willing to use any design software due to a pc’ish GUI!
But I also know very many who wished they could use a MAC for their Rhino needs, as Rhino can be the only reason they have to stick to Windows. I would also fully support the idea to develop a new gui and then let these in the future merge into the best of two worlds. Having to make tutorials, hold classes and have hardware for both worlds just doesn’t make sense. Just rewriting the Level 1 and 2 books for Mac would be a pain in the a to do and to maintain.
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